La2DB

На главную

NPC Name

NPC Name

Количество страниц: 66
Количество записей в таблице: 6517
ID NPC Name NPC Nick nickcolor Photo Stat
13607

RU: Агатион Высокого Качества - Близнецы

PL: Greater Gemini Agathion

EU: Greater Gemini Agathion

ES: Greater Gemini Agathion

9CE8A9FF class_name: [LineageNPC4.agathion_gem]
mesh_name: [LineageNPCs4.agathion_gem_a_m00]
texture_name: [LineageNpcsTex3.agathion_constellation.agathion_gem_a]
npc_speed: 1.125
attack_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]
deco_effect: [LineageEffect_br.br_u_aga_gem_e];1.0
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 50
collision_radius: 3.0
collision_radius_2: 3.0
collision_height: 5.15
collision_height_2: 5.15
org_hp: 2823.47946968528
org_mp: 1507.8
npc_type: hide
13608

RU: Снеговик

PL: Snowman

EU: Snowman

ES: Snowman

9CE8A9FF class_name: [LineageNpc2.snow_man]
mesh_name: [LineageNPCs2.snow_man_m00]
texture_name: [LineageNPCsTex2.snow_man.snow_man_t00];[LineageNPCsTex2.snow_man.snow_man_t01]
property_list: 4416;4
npc_speed: 1.5
attack_sound1: [ItemSound.axe_1];[ItemSound.axe_2];[ItemSound.axe_3]
defense_sound1: [ItemSound.armor_underwear_1];[ItemSound.armor_underwear_2];[ItemSound.armor_underwear_3]
damage_sound: [MonSound4.snowman_V_dmg1];[MonSound4.snowman_V_dmg2];[MonSound4.snowman_V_dmg3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 20
collision_radius: 28.0
collision_radius_2: 28.0
collision_height: 30.0
collision_height_2: 30.0
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13609

RU: Чучело

PL: Scarecrow

EU: Scarecrow

ES: Scarecrow

9CE8A9FF class_name: [LineageNpc2.scarecrow]
mesh_name: [LineageNPCs2.scarecrow_m00]
texture_name: [LineageNPCsTex2.scarecrow.scarecrow_t00];[LineageNPCsTex2.scarecrow.scarecrow_t01]
property_list: 4416;4
npc_speed: 1.5
defense_sound1: [MonSound.Hit_wood_1];[MonSound.Hit_Wood_2];[MonSound.Hit_Wood_3];[MonSound.Hit_Wood_4];[MonSound.Hit_Wood_5]
damage_sound: [MonSound7.scarecrow_dmg_1];[MonSound7.scarecrow_dmg_2];[MonSound7.scarecrow_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 23
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 30.0
collision_height_2: 30.0
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13610

RU: Голем

PL: Tin Golem

EU: Tin Golem

ES: Tin Golem

9CE8A9FF class_name: [LineageNpc2.tin_golem]
mesh_name: [LineageNPCs2.tin_golem_m00]
texture_name: [LineageNPCsTex2.tin_golem.tin_golem_t00];[LineageNpcsTex2.tin_golem.tin_golem_t01]
property_list: 4416;4
npc_speed: 1.5
defense_sound1: [ItemSound.armor_metal_weak_3];[ItemSound.armor_metal_weak_5];[ItemSound.armor_metal_weak_10];[ItemSound.armor_metal_alt_1];[ItemSound.armor_metal_alt_6]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 13
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 18.5
collision_height_2: 18.5
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13611

RU: Глиняная Статуя

PL: Tow

EU: Tow

ES: Tow

9CE8A9FF class_name: [LineageNPC2.tow]
mesh_name: [LineageNPCs2.tow_m00]
texture_name: [LineageNPCsTex2.tow_t00]
property_list: 4416;4
npc_speed: 1.1612903
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 155
collision_radius: 4.4
collision_radius_2: 4.4
collision_height: 8.25
collision_height_2: 8.25
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13612

RU: Красивая Глиняная Статуя

PL: Lure Tow

EU: Lure Tow

ES: Lure Tow

9CE8A9FF class_name: [LineageNPC2.tow_lure]
mesh_name: [LineageNPCs2.tow_lure_m00]
texture_name: [LineageNPCsTex2.tow_lure_t00]
property_list: 4416;4
npc_speed: 1.1612903
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]
damage_sound: [ChrSound2.NPC_youngF_Cough_01];[ChrSound2.NPC_youngF_Cough_02];[ChrSound2.NPC_youngF_Cough_03]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 155
collision_radius: 4.4
collision_radius_2: 4.4
collision_height: 8.25
collision_height_2: 8.25
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13613

RU: Крепкая Глиняная Статуя

PL: Heavy Tow

EU: Heavy Tow

ES: Heavy Tow

9CE8A9FF class_name: [LineageNPC2.tow_heavy]
mesh_name: [LineageNPCs2.tow_heavy_m00]
texture_name: [LineageNPCsTex2.tow_heavy_t00]
property_list: 4416;4
npc_speed: 1.0909091
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 165
collision_radius: 4.4
collision_radius_2: 4.4
collision_height: 8.25
collision_height_2: 8.25
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13614

RU: Ветхая Глиняная Статуя

PL: Wimp Tow

EU: Wimp Tow

ES: Wimp Tow

9CE8A9FF class_name: [LineageNPC2.tow_whim]
mesh_name: [LineageNPCs2.tow_whim_m00]
texture_name: [LineageNPCsTex2.tow_whim_t00]
property_list: 4416;4
npc_speed: 1.2857143
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 140
collision_radius: 4.4
collision_radius_2: 4.4
collision_height: 8.25
collision_height_2: 8.25
org_hp: 1764.82565992283
org_mp: 889.8
npc_type: hide
13615

RU: Белая Собака

PL: White Dog

EU: White Dog

ES: White Dog

9CE8A9FF class_name: [LineageNPC5.event_puppy]
mesh_name: [LineageNPCs5.event_puppy_m00]
texture_name: [LineageNpcsTex5.event_puppy.event_puppy_t00]
npc_speed: 1.8
defense_sound1: [MonSound.Hit_Normal_5];[MonSound.Hit_normal_3];[MonSound.Hit_normal_12]
damage_sound: [MonSound24.event_puppy_dmg_1];[MonSound24.event_puppy_dmg_2];[MonSound24.event_puppy_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 25
collision_radius: 9.0
collision_radius_2: 9.0
collision_height: 9.5
collision_height_2: 9.5
org_hp: 3532.29410209475
org_mp: 2355.0
npc_type: hide
13616

RU: Розовая Собака

PL: Pink Dog

EU: Pink Dog

ES: Pink Dog

9CE8A9FF class_name: [LineageNPC5.event_puppy]
mesh_name: [LineageNPCs5.event_puppy_m00]
texture_name: [LineageNpcsTex5.event_puppy.event_puppy_pink_t00]
npc_speed: 1.8
defense_sound1: [MonSound.Hit_Normal_5];[MonSound.Hit_normal_3];[MonSound.Hit_normal_12]
damage_sound: [MonSound24.event_puppy_dmg_1];[MonSound24.event_puppy_dmg_2];[MonSound24.event_puppy_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 25
collision_radius: 9.0
collision_radius_2: 9.0
collision_height: 9.5
collision_height_2: 9.5
org_hp: 3532.29410209475
org_mp: 2355.0
npc_type: hide
13617

RU: Золотая Собака

PL: Golden Dog

EU: Golden Dog

ES: Golden Dog

9CE8A9FF class_name: [LineageNPC5.event_puppy]
mesh_name: [LineageNPCs5.event_puppy_m00]
texture_name: [LineageNpcsTex5.event_puppy.event_puppy_gold_t00]
npc_speed: 1.8
defense_sound1: [MonSound.Hit_Normal_5];[MonSound.Hit_normal_3];[MonSound.Hit_normal_12]
damage_sound: [MonSound24.event_puppy_dmg_1];[MonSound24.event_puppy_dmg_2];[MonSound24.event_puppy_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 25
collision_radius: 9.0
collision_radius_2: 9.0
collision_height: 9.5
collision_height_2: 9.5
org_hp: 3532.29410209475
org_mp: 2355.0
npc_type: hide
13618

RU: Финальная Форма

PL: Final Form

EU: Final Form

ES: Final Form

9CE8A9FF class_name: [LineageMonster4.Specular_Form]
mesh_name: [LineageMonsters4.Specular_Form_m00]
texture_name: [LineageMonstersTex4.Specular_Form.Specular_Form_t00];[LineageMonstersTex4.Specular_Form.Specular_Form_t01];[LineageMonstersTex4.Specular_Form.Specular_Form_t02];[LineageMonstersTex4.Specular_Form.Specular_Form_t03];[LineageMonstersTex4.Specular_Form.Specular_Form_t04]
npc_speed: 1.0
attack_sound1: [ItemSound.axe_1];[ItemSound.fist_2];[ItemSound.mace_2]
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Normal_10];[MonSound.Hit_Wet_2]
damage_sound: [MonSound8.speculaM_v_dmg01];[MonSound8.speculaM_v_dmg02];[MonSound8.speculaM_v_dmg01]
deco_effect: [LineageEffect.s_u824_spec_hand];1.0;[LineageEffect.s_u824_spec_hand];1.0
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 60
collision_radius: 9.0
collision_radius_2: 9.0
collision_height: 38.0
collision_height_2: 38.0
org_hp: 3532.29410209475
org_mp: 2355.0
npc_type: hide
13619

RU: Финальная Форма

PL: Final Form

EU: Final Form

ES: Final Form

9CE8A9FF class_name: [LineageMonster4.Specular_Form_F]
mesh_name: [LineageMonsters4.Specular_Form_F_m00]
texture_name: [LineageMonstersTex4.Specular_Form_F.Specular_Form_F_t00];[LineageMonstersTex4.Specular_Form_F.Specular_Form_F_t01];[LineageMonstersTex4.Specular_Form_F.Specular_Form_F_t02];[LineageMonstersTex4.Specular_Form_F.Specular_Form_F_t03];[LineageMonstersTex4.Specular_Form_F.Specular_Form_F_t04]
npc_speed: 1.0
attack_sound1: [ItemSound.axe_1];[ItemSound.fist_2];[ItemSound.mace_2]
defense_sound1: [MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Normal_10];[MonSound.Hit_Wet_2]
damage_sound: [MonSound8.speculaF_v_dmg01];[MonSound8.speculaF_v_dmg02];[MonSound8.speculaF_v_dmg03]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 60
collision_radius: 10.0
collision_radius_2: 10.0
collision_height: 32.7615
collision_height_2: 32.7615
org_hp: 3532.29410209475
org_mp: 2355.0
npc_type: hide
13620

RU: Чучело

PL: Scarecrow

EU: Scarecrow

ES: Scarecrow

9CE8A9FF class_name: [LineageNpc2.scarecrow]
mesh_name: [LineageNPCs2.scarecrow_m00]
texture_name: [LineageNPCsTex2.scarecrow.scarecrow_t00];[LineageNPCsTex2.scarecrow.scarecrow_t01]
property_list: 4416;4
npc_speed: 1.5
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
ground_high: 180
ground_low: 23
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 30.0
collision_height_2: 30.0
org_hp: 2823.47946968528
org_mp: 1507.8
npc_type: hide
13621

RU: Грифин

PL: Griffin

EU: Griffin

ES: Griffin

9CE8A9FF class_name: [LineageMonster13.sp_griffin_vehicle]
mesh_name: [LineageMonsters14.sp_griffin_vehicle_m00]
texture_name: [LineageMonstersTex9.griffin_vehicle.griffin_vehicle_t00];[LineageMonstersTex9.griffin_vehicle.griffin_vehicle_t01];[LineageMonstersTex9.griffin_vehicle.griffin_vehicle_t02]
npc_speed: 1.0
defense_sound1: [MonSound.Hit_Normal_1];[MonSound.Hit_Normal_6];[MonSound.Hit_Normal_7];[MonSound.Hit_Normal_8];[MonSound.Hit_normal_12]
damage_sound: [MonSound23.sp_griffin_dmg_1];[MonSound23.sp_griffin_dmg_2];[MonSound23.sp_griffin_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 50
sound_radius: 250
sound_random: 30
hpshowable: 1
ground_high: 180
ground_low: 60
collision_radius: 32.0
collision_radius_2: 32.0
collision_height: 29.0
collision_height_2: 29.0
org_hp: 2823.47946968528
org_mp: 1507.8
npc_type: hide
14001

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 1229.78678
org_mp: 637.8
npc_type: hide
14002

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 1621.75618
org_mp: 861.0
npc_type: hide
14003

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2037.81082
org_mp: 1097.0
npc_type: hide
14004

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2244.67715
org_mp: 1219.8
npc_type: hide
14005

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2444.46819
org_mp: 1345.8
npc_type: hide
14006

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2632.19636
org_mp: 1475.0
npc_type: hide
14007

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.spear_4];[ItemSound.sword_big_5]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2719.97952
org_mp: 1540.8
npc_type: hide
14008

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2802.89989
org_mp: 1607.4
npc_type: hide
14009

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2812.763385
org_mp: 1615.8
npc_type: hide
14010

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2822.62688
org_mp: 1624.2
npc_type: hide
14011

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2832.490375
org_mp: 1632.6
npc_type: hide
14012

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2842.35387
org_mp: 1641.0
npc_type: hide
14013

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2852.217365
org_mp: 1649.4
npc_type: hide
14014

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2862.08086
org_mp: 1657.8
npc_type: hide
14015

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2871.944355
org_mp: 1666.2
npc_type: hide
14016

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2880.37628
org_mp: 1674.8
npc_type: hide
14017

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2889.8818825
org_mp: 1683.25
npc_type: hide
14018

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2899.387485
org_mp: 1691.7
npc_type: hide
14019

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2908.8930875
org_mp: 1700.15
npc_type: hide
14020

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2916.89894
org_mp: 1708.8
npc_type: hide
14021

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2926.029605
org_mp: 1717.3
npc_type: hide
14022

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2935.16027
org_mp: 1725.8
npc_type: hide
14023

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2944.290935
org_mp: 1734.3
npc_type: hide
14024

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2951.85588
org_mp: 1743.0
npc_type: hide
14025

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2960.595115
org_mp: 1751.55
npc_type: hide
14026

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2969.33435
org_mp: 1760.1
npc_type: hide
14027

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2978.073585
org_mp: 1768.65
npc_type: hide
14028

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2985.1835
org_mp: 1777.4
npc_type: hide
14029

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 2993.515405
org_mp: 1786.0
npc_type: hide
14030

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3001.84731
org_mp: 1794.6
npc_type: hide
14031

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3010.179215
org_mp: 1803.2
npc_type: hide
14032

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3016.82079
org_mp: 1812.0
npc_type: hide
14033

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3024.7301125
org_mp: 1820.65
npc_type: hide
14034

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3032.639435
org_mp: 1829.3
npc_type: hide
14035

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3046.70947
org_mp: 1846.8
npc_type: hide
14036

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3056.67236333333
org_mp: 1858.4
npc_type: hide
14037

RU: Воскрешенный

PL: Reanimated Man

EU: Reanimated Man

ES: Reanimated Man

9CE8A9FF class_name: [LineageMonster.skeleton]
mesh_name: [LineageMonsters.skeleton_m00]
texture_name: [LineageMonstersTex.skeleton_t00];[LineageMonstersTex.skeleton_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.hammer_1];[ItemSound.sword_big_2];[ItemSound.sword_mid_9]
defense_sound1: [MonSound.Hit_bone_1];[MonSound.Hit_Bone_4];[MonSound.Hit_Bone_7];[MonSound.Hit_Bone_8];[ItemSound.armor_bone_3]
damage_sound: [MonSound.skeleton_dmg_1];[MonSound.skeleton_dmg_2];[MonSound.skeleton_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1129]
ground_high: 140
ground_low: 60
collision_radius: 11.0
collision_radius_2: 13.0
collision_height: 25.0
collision_height_2: 31.0
org_hp: 3066.63525666667
org_mp: 1870.0
npc_type: hide
14038

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 1050.81652
org_mp: 531.0
npc_type: hide
14039

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 1421.00103
org_mp: 747.8
npc_type: hide
14040

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 1828.68266
org_mp: 977.4
npc_type: hide
14041

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2141.82127
org_mp: 1158.0
npc_type: hide
14042

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2345.76698
org_mp: 1282.4
npc_type: hide
14043

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2540.15331
org_mp: 1410.0
npc_type: hide
14044

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2802.89989
org_mp: 1607.4
npc_type: hide
14045

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2812.763385
org_mp: 1615.8
npc_type: hide
14046

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2822.62688
org_mp: 1624.2
npc_type: hide
14047

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2832.490375
org_mp: 1632.6
npc_type: hide
14048

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2842.35387
org_mp: 1641.0
npc_type: hide
14049

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2852.217365
org_mp: 1649.4
npc_type: hide
14050

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2862.08086
org_mp: 1657.8
npc_type: hide
14051

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2871.944355
org_mp: 1666.2
npc_type: hide
14052

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2880.37628
org_mp: 1674.8
npc_type: hide
14053

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2889.8818825
org_mp: 1683.25
npc_type: hide
14054

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2899.387485
org_mp: 1691.7
npc_type: hide
14055

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2908.8930875
org_mp: 1700.15
npc_type: hide
14056

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2916.89894
org_mp: 1708.8
npc_type: hide
14057

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2926.029605
org_mp: 1717.3
npc_type: hide
14058

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2935.16027
org_mp: 1725.8
npc_type: hide
14059

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2944.290935
org_mp: 1734.3
npc_type: hide
14060

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2951.85588
org_mp: 1743.0
npc_type: hide
14061

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2960.595115
org_mp: 1751.55
npc_type: hide
14062

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2969.33435
org_mp: 1760.1
npc_type: hide
14063

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2978.073585
org_mp: 1768.65
npc_type: hide
14064

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2985.1835
org_mp: 1777.4
npc_type: hide
14065

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 2993.515405
org_mp: 1786.0
npc_type: hide
14066

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3001.84731
org_mp: 1794.6
npc_type: hide
14067

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3010.179215
org_mp: 1803.2
npc_type: hide
14068

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3016.82079
org_mp: 1812.0
npc_type: hide
14069

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3024.7301125
org_mp: 1820.65
npc_type: hide
14070

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3032.639435
org_mp: 1829.3
npc_type: hide
14071

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3046.70947
org_mp: 1846.8
npc_type: hide
14072

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3056.67236333333
org_mp: 1858.4
npc_type: hide
14073

RU: Порочный

PL: Corrupted Man

EU: Corrupted Man

ES: Corrupted Man

9CE8A9FF class_name: [LineageMonster.zombie]
mesh_name: [LineageMonsters.zombie_m00]
texture_name: [LineageMonstersTex.zombie_t00];[LineageMonstersTex.zombie_t01]
property_list: 4416;1
npc_speed: 9.333333
defense_sound1: [MonSound.Hit_Wet_1];[MonSound.Hit_Wet_2];[MonSound.Hit_normal_12];[MonSound.Hit_Wet_4];[MonSound.Hit_Normal_1]
damage_sound: [MonSound.zombie_dmg_1];[MonSound.zombie_dmg_2];[MonSound.zombie_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1154]
ground_high: 140
ground_low: 15
collision_radius: 13.0
collision_radius_2: 13.0
collision_height: 21.0
collision_height_2: 21.0
org_hp: 3066.63525666667
org_mp: 1870.0
npc_type: hide
14074

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 1828.68266
org_mp: 977.4
npc_type: hide
14075

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2037.81082
org_mp: 1097.0
npc_type: hide
14076

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2244.67715
org_mp: 1219.8
npc_type: hide
14077

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2444.46819
org_mp: 1345.8
npc_type: hide
14078

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2540.15331
org_mp: 1410.0
npc_type: hide
14079

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2632.19636
org_mp: 1475.0
npc_type: hide
14080

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2719.97952
org_mp: 1540.8
npc_type: hide
14081

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2802.89989
org_mp: 1607.4
npc_type: hide
14082

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2812.763385
org_mp: 1615.8
npc_type: hide
14083

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2822.62688
org_mp: 1624.2
npc_type: hide
14084

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2832.490375
org_mp: 1632.6
npc_type: hide
14085

RU: Проклятый

PL: Cursed Man

EU: Cursed Man

ES: Cursed Man

9CE8A9FF class_name: [LineageMonster.doll_master]
mesh_name: [LineageMonsters.doll_master_m00]
texture_name: [LineageMonstersTex.doll_master_t00];[LineageMonstersTex.doll_master_t01]
property_list: 4416;1
npc_speed: 1.0
attack_sound1: [ItemSound.sword_big_9];[ItemSound.hammer_2];[ItemSound.sword_mid_3]
defense_sound1: [ItemSound.armor_leather_1];[ItemSound.armor_leather_3];[ItemSound.armor_leather_4];[ItemSound.armor_leather_6];[ItemSound.armor_leather_8]
damage_sound: [MonSound.h_less_knight_dmg_1];[MonSound.h_less_knight_dmg_2];[MonSound.h_less_knight_dmg_3]
attack_effect: [LineageEffect.p_u002_a]
sound_vol: 40
sound_radius: 250
sound_random: 30
hpshowable: 1
npc_icon_name: [icon.skill1334]
ground_high: 160
ground_low: 80
collision_radius: 20.0
collision_radius_2: 20.0
collision_height: 42.0
collision_height_2: 42.0
org_hp: 2842.35387
org_mp: 1641.0
npc_type: hide
Количество страниц: 66
Количество записей в таблице: 6517